In a surprising turn of events, Highguard's developer, Wildlight Entertainment, has reportedly laid off 'most' of its staff just over two weeks after the game's launch. This news comes as a shock to the gaming community, especially considering the game's high-profile reveal at The Game Awards in December. But here's where it gets controversial... The sudden job cuts have left many wondering about the future of Highguard and the team's vision for the game. With a 'Mixed' rating on Steam and just over 2,400 concurrent players as of this writing, the game's performance has been less than stellar. And this is the part most people miss... While the game launched with three-player teams, a limited-time 5v5 mode was added shortly after, which was later made permanent. However, the game's struggle to find its footing could be a sign of underlying issues within the development process. This isn't the first time a game has faced challenges after a high-profile launch. Riot Games, for instance, recently made cuts on a major live service project, laying off about 80 people from its recently-launched 2XKO fighting game set in the League of Legends universe. So, what does this mean for Highguard and its players? Will the game find its stride and attract more players, or will it struggle to find its place in the competitive gaming landscape? The future of Highguard remains uncertain, and the gaming community is left wondering what the next chapter will hold.